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'Plot is Highly Overrated' in Games, Says Devs

Discussion in 'IGN News' started by NewsFeed, Mar 17, 2014.

  1. NewsFeed

    NewsFeed Newsfeed Post Creator

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    Today at GDC, Riot Games’ Narrative Lead Tom Abernathy and Microsoft Game Studios’ Design Lead Richard Rouse III gave a fascinating 25 minute-long speech entitled “Death to the Three Act-Structure.” Within that presentation, the two industry veterans talked a great deal about game narrative, touching on some of the finest examples in recent memory, from Uncharted 2: Among Thieves and Portal to The Last of Us and Fallout 3.

    But they also talked about what extensive research has shown: that plot itself doesn’t resonate with a majority of players. Characters, on the other hand, do.

    They point to research conducted by Microsoft, indicating “that players really hardly remember the plots of the games that they play. When they were asked, ‘tell me the plot of your favorite movie,’ they did it at length, and very accurately. When they were asked, ‘tell me the plot of your favorite TV show,’ they did it at length, and very accurately. ‘Tell me the plot of your favorite game.’ Not so much at length, not so accurate.”

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